Confirmed Bug Vendors removed from house when customizing

Bob

Journeyman
The Legend
Client used - If not applicable put N/A
never
Player Name - If not applicable put N/A
that guy
Location In-game - If not applicable put N/A
993, 486, -83 malas
Not sure why, vendors ejected from house when customizing.
(under house sign, stacked on top of each other)

Would it be possible get get them back inside the house so i can move them?

image.png


image.png
 

Dan

Staff Member
Administrator
Game Master
I moved them back on but not sure if that will fix it.

If not you will have to collect their stuff and drop them.

I would like to be able to replicate this so I can look into a fix. There is obviously something broken but I can't replicate it with the little information provided.
 
OP
Bob

Bob

Journeyman
The Legend
limited info:

i moved vendors multiple times by customizing a wall on top of them, after commiting , the vendors would be on my context menu to put back. worked great multiple times.
then i was like goza matts are cool, i better place some of them, cant place them where a vendor is,
so i customize a wall again, the go poof, remove wall and put gona mat down and put vendors back, worked great yayaya

i was not really paying attention, but maybe slim chance something to do with a vendor standing on a gonza matt when player enters customizing, its a long shot but best i got.
 
OP
Bob

Bob

Journeyman
The Legend
after i had enough messing with the vendor location side of house and area, I moved to working on other side of the house.
did get very fast and entering custom mode, change stairs or add/remove a tile, commit,
run in look, think ... ya lets try that other color ... repeat.

after some unknown amount of time, and unknown amount of committed custom changes later,
the vendors ended up under the house sign,
 

Dan

Staff Member
Administrator
Game Master
What client do you use?

If an exact cause can't be discovered I'm going to have to code it so vendors must be taken down to customize. Like how rentals behave.
 
OP
Bob

Bob

Journeyman
The Legend
original client - 7.0.97.25

sad feature to lose, soo useful, but understandable,
i think mostly im an extreme case and what ever happened , no others see issue.

thinking about it tho, might not matter
i did place custom north facing 17 sq long exterior steps 2 floors under them and 1 tile north sometimes, would because they get moved to moving crate each commit.

I like different idea, if you customize vendors go to your context menu no matter what,
currently you have to commit custom change on that tile to trigger the action.
 

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