Currently on ServUo/Heritage Players can use animate dead on a corpse and then use spirit speak on the same corpse or vice versa. This should not be. Once you channel energy from a corpse once, whether to animate it or use it to heal yourself that corpse should be depleted of all its potential energy.
Currently the corpse changes dark gray when used to animate dead and a light gray when spirit speak is used, Im not sure which shade of gray is correct, but I don't believe the shade of gray should be different in either case, leaning towards the lighter gray being the sole color to distinguish a channeled corpse.
Currently the corpse changes dark gray when used to animate dead and a light gray when spirit speak is used, Im not sure which shade of gray is correct, but I don't believe the shade of gray should be different in either case, leaning towards the lighter gray being the sole color to distinguish a channeled corpse.