FIXED Publish 98 changes made to the Pet Revamp process

Dan

Staff Member
Administrator
Game Master
Have all these been accounted for?

Publish 98 https://uo.com/wiki/ultima-online-wiki/publish-notes/publish-98/

Pet Adjustments

  • Pets with Magery no longer teleport to player target when out of range or cast Mind Blast on player targets. (No Mind blast vs players)

  • Advanced Pet Training Process: Pet slots are no longer adjusted by the pet training process. Pet slots are only adjusted when tamed.

  • Removed SDI cap damage vs Pets.

  • Players can now parry pet special moves.

  • Increased Pet damage reduction vs Players from 30% to 50%.
    • I know this has been accounted for.

  • Direct damage cap for pets is now based on Pet’s HP and can exceed 35.

  • Special move AI now properly sets a 30 seconds cooldown for pets vs players.

  • Advanced Pet Training Process: Special Move Bladeweave now requires the additional Bushido skill when trained.

  • All pets which have been exploited by releasing or death will have the following stats reset and incur a penalty to their advanced pet training. Strength, intelligence, dexterity, hit points, stamina, mana, base damage, and all resists will be reset to defaults.
 
M

Malaketh

Guest
  • Advanced Pet Training Process: Pet slots are no longer adjusted by the pet training process. Pet slots are only adjusted when tamed.

I am fairly certain that this is in regards to a bug that existed on live where you could have a prepatch pet and it would go up a slot during the training process even though you had points still to spend thus totally ruining the pet.
 

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