FIXED Pet Speeds

Johan

Novice II
Supporter
Pet walk speed is way too low, on OSI the walk speed of a pet is based on their stamina, and iirc, Najasaurus have the highest base dex in the game, mine has 211 and I can out pace it on foot, on OSI i have a Naja with 193 dex that keeps up with me almost mounted, not sure as to what the exact speed settings are but anything would be an improvement. Thanks
 

Dan

Staff Member
Administrator
Game Master
Alright, so do Dexter and I.

Maybe this weekend we can link up and compare.
 
OP
J

Johan

Novice II
Supporter
Alright my tamer is on Chessy if you dont mind at least making a character over there
 

Dan

Staff Member
Administrator
Game Master
Yeah it won't be till this weekend. Saturday or Sunday, if you are around at all.
 

Dexter

Staff Member
Administrator
Game Master
Dex is not always the same as stamina. And pet speed has nothing to do with stam, it has to do with HP's left. This was looked at a while back, including tests on EA. But, by all means, report what you find.
 

Dexter

Staff Member
Administrator
Game Master
What says this? And if we cant find documentation, we need to test many many creatures, and compare their dex.
 

kalel83

Apprentice II
Supporter
Out of curiosity I google searched this.

Seems another server dealt with this topic and ended up changing how speeds are calculated for pet movement speed.

 

macrosblackd

Neophyte II
Pet Speed

1671

You can also see noted there that pets will naturally train to 125 dexterity (something I brought up to Dan earlier today in discord, but we can wait to test that until this weekend)
 
OP
J

Johan

Novice II
Supporter
What about just setting a base speed on pets instead of doing the dex thing, every pet is already going to be trained naturally up to having 150 dex as its needed for Attack speed as well, seems if it is that big of a overhaul a change could be an easier fix to it, but that it will be fix that doesn't just break everything
 

Dexter

Staff Member
Administrator
Game Master
Come to think of it, getting the algorithm will be the tough part. Implementing it won't be too bad, we can just keep the legacy code in.
 

Dan

Staff Member
Administrator
Game Master
Yup just busy in real life. Hopefully I'll be able to meet up with you soon.
 

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