FIXED pet retames

Dexter

Staff Member
Administrator
Game Master
Ok, so what is the bug here? Skill caps lowering after release/retame?
 
OP
J

Johan

Novice II
@Dexter Since i posted this to begin with, every time a pet is released and retamed, it is affected by a fresh tame cut, so all the stats hp and skills cap and real skill all cut
This would obviously not cut anything on something like a cat, but a dimetrosaur, it took me 2 retames to have it have 40 hp and on a naja 2 retames made its resisting spells, which always start super high capped at 100
 
OP
J

Johan

Novice II
have tested on OSI and it doesnt lower any stats it also never lowers skill caps but it will lower the real skill value
 

Ni'kard

Novice II
On EA a released pet loses nothing, when retamed it also loses nothing. Have done it many times when friends' pets go wild.
 
OP
J

Johan

Novice II
Can confirm on retame that it loses some real skill but never lowers skill caps
 

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Dexter

Staff Member
Administrator
Game Master
They are all 100. Of course it won’t go lower. We need to see how it works when the cap is over 100.
Post automatically merged:

On EA a released pet loses nothing, when retamed it also loses nothing. Have done it many times when friends' pets go wild.
By nothing, your mean skill value and skill cap?
 

kalel83

Apprentice II
When your pet dies the caps should stay the same. If you added Chiv 120 to your pet it should have Chiv120 still when you retame it.
The only thing that should be lost is earned skill. Like if you had 120/120 Chiv on a retame it might drop down to 119.4/120.

The pet should not loose any power scrolls you add to it at all.
 

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