Official Loot Feedback Thread

How do you feel about the current loot changes?

  • Love them.

    Votes: 8 44.4%
  • Hate them.

    Votes: 8 44.4%
  • Haven't noticed anything.

    Votes: 2 11.1%

  • Total voters
    18
  • Poll closed .

Bocephus

Novice III
Benefactor
Supporter
ok, but it's still not enough time to collect all the gold, scavenger on, Action timer 900ms only other action was opening corpse to loot that gold, always kept moving, just asking for a friend...
Post automatically merged:

I mean, hey, we're not an OSI mirror, so why not extend it, or add a jump out gump
 

Moti

Novice III
Supporter
I think it takes a little more time to make sure that at high luck levels you can get something worthwhile. Now I saw a good potential of things. It is not entirely clear why not very strong things are cursed. The idea of getting things in their respective region, everyone It's a very sensible idea. And, I really want to ask you to add all the missing things to the loot, there is nothing to remove. Ultima is not a formulaic game, players have always used a lot of tactics with, at times, uninteresting things.
 

cardeal

Novice
Benefactor
Supporter
Thats good start at least by making loot region based again will leave more space for items relevant to the region.. and what about the bows? :)
 

Wild Elf

Novice II
Supporter
Been luck faming and it seems like the drop has gotten worse. Waisted 5 hours today and did not land a darn things even worth saving.
 

Magus Zeal

Expert II
Supporter
@Wild Elf RNG - Dan increased the min and max intensity - essentially shifting the RNG window to more useful loot. RNG hell is still a thing though.
 

cardeal

Novice
Benefactor
Supporter
Less useful loot in my opinion. I used to loot far better itens before than now. What happens now you see lots of lesse, major, great magic items or artifacts but with mods completely rubbish that are completely useless. I really wonder if all this could be reverted to the point befire the changes.. is just nonsense.. im farming like never before and cant get the same quality itens that I used to get when I started 6 +months ago. very sad
 

Magus Zeal

Expert II
Supporter
The mod distribution shouldn't have changed - that is driven by the naming. "Of Haste" still includes a chance from short list of mods. Same with "Animated". If you have "Animated of Haste" you get a chance for all mods to be from the same list.

Basically depending on the intensity and naming, you can get all sorts of shite. That's just how it is.

The lists are here:

@cardeal

Here is a list of mods possible with the "Mystic" suffix on a weapon:

Code:
  m_PrefixSuffixInfo[2] = new NamedInfoCol[][]     //Mystic
                {
                    new NamedInfoCol[] // Weapon
                    {
                        new NamedInfoCol(AosWeaponAttribute.HitLeechMana, HitsAndManaLeechTable),
                        new NamedInfoCol(AosAttribute.BonusMana, WeaponStamManaLMCTable),
                        new NamedInfoCol(AosAttribute.BonusInt, DexIntTable),
                        new NamedInfoCol(AosAttribute.LowerManaCost, WeaponStamManaLMCTable),
                        new NamedInfoCol(AosAttribute.RegenMana, WeaponRegenTable),
                        /*new NamedInfoCol(AosAttribute.LowerRegCost, LowerRegTable), */
                    },
 
Last edited:

Moti

Novice III
Supporter
.шляпа.jpg
What is the minimum level of luck you can talk about in order to get something useful? 2425 luck. there are interesting things, there is no need to wear them, but they look impressive.
 

Xeno

Apprentice
Supporter
.View attachment 3837
What is the minimum level of luck you can talk about in order to get something useful? 2425 luck. there are interesting things, there is no need to wear them, but they look impressive.

Not the best hat but wearing that will allow you to add in other pieces with better stats/things while having lower resists. The resists on that are great plus reflect physical damage is nice. There are shards out there that give phenominal items from killing mongbats and have no skill or stat caps if you are looking for everything to be uber. Personally I don't want a GIMME shard which is why I am here.
 

Moti

Novice III
Supporter
The peculiarity of this hat is that all 5 resistances are greater than 20%, this thing is the first of a thousand of its kind that has 5 resistances, usually 4 for my lvl luck suit. I am more interested in what is the minimum level of luck to get really applicable things.
 
Last edited:

Moti

Novice III
Supporter
And one more thing. I have a very strange observation. Good things come across, like waves, there is a time when I know for sure that nothing good will happen. And then I vaguely remember a rather ancient conversation on the official server, about the dependence of chances and the number of people online. It might be crazy, but damn it ....
 

Moti

Novice III
Supporter
These are features of the local random number generator. Wavy. I can see colored Cu appear, things with good parameters or artifacts drop out. But it doesn't matter. Just observation.(In confirmation of my words. Today 3 Slasher of Veils in a row -3 artifacts. Then again skip for long periods.)
 
Last edited:
OP
Dan

Dan

Staff Member
Administrator
Game Master
Basic Loot Changes
  • The Max Base Budget for loot items has been increased to 800 from 750. The Max Adjusted Budget is now set at 1500.
  • The Minimum Base Budget for loot items has been decreased to 100 from 200.
  • Shields and Hats will no longer always spawn in a disproportional number compared to everything else.
This is a copy of the current Loot.cfg for Heritage.
Loot.png

These are the most recent changes as of today. The original list for what was changed can be ignored as some things were reverted.
 

Moti

Novice III
Supporter
I have farmed things and I can say one thing - great! There is a very decent loot. You can just add a little weight to the cursed things for fun, they are not strong enough for a curse to be thrilled to play with them.
 

PLAY NOW

Heritage

Address
play.trueuo.com
Port
2593
Uptime
7 hours
Players Online
12
Houses
851
Vendors
293
Gold
5,089,341,475gp
Top Bottom