https://trueuo.com/threads/missing-sos-fishing-items.3344/
github.com
Got them all in but the Porthole. Need to look into that one more. The other ones I could simply add in an itemID to the table, along with defining it in ShipwreckedItem for the OnFlip.
The porthole, besides having two directions also seems to have an OnDoubleClick function to "open/close" it. Will need to code this item specifically. I will get one on production and see how they work. IE - need to be locked down to open/close or will do it in pack regardless.
