FIXED Metallic Dye Tubs

Melek Taus

Novice
Benefactor
Supporter
So, when trying to dye Ringmail, Bone or Dragon armor's with the Metallic Dye Tub's, be it leather, metal, or cloth tub, they do not accept the previous armor types as a viable metal or leather material. I'm not sure if there are more armor types that have this problem, but would be willing to test it provided the need for it. Metal made weapon's are also not dyable even though they are made of metal.
 

Brosephine

Apprentice III
The Legend
Benefactor
Supporter
Clarifying here... the Metallic Dye Tub will not dye ringmail armor, dragon armor, or weapons even though all of these are crafted with metal. The Metallic Leather Dye Tub will not dye bone armor, even though bone armor is crafted with leather.
 

Dan

Staff Member
Administrator
Game Master
Alright, we will test these on production too.

Pretty sure they never dyed weapons and were always an armor only thing.

Ringmail I do feel it should dye will have to see why it is not. I understand what you are saying about Dragon Armor and bone armor, but also like 90% sure they still don't count. When I get time I will jump on Atlantic and play with these to confirm/deny my suspicions.
 
OP
Melek Taus

Melek Taus

Novice
Benefactor
Supporter
Whether they were meant to dye weapons originally or not I believe that to be an oversight on the production team. As far as dragon and bone go, I do not see why that wouldn't be an option, if it is not available on OSI, another oversight for sure. I just don't see how limiting certain materials of armor would be a good idea, as most player's don't have a singular armor type. Take sampire's for instance, almost all of them, have britches of warding (chainmail) and the gloves of the feudal grip (dragon) so if you were to desire to dye your armor using those tubs...you wouldn't be able to use some of the most powerful artifact's available at the moment..
 

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
Perhaps to maintain value for TOT and other event dyes. Bone armor isn't leather in any way it is bound with leather. Artifacts should only be dyeable with TOT I thought so Britches and Feudals wouldn't be dyetub dyeable anyway. TOT has the metal colors which would help match suits using different material types as well as the 3rd generation TOT dyes which offer some more unique hues.
 
OP
Melek Taus

Melek Taus

Novice
Benefactor
Supporter
I fail to see how it would take value away from any other dye, there are no TOT or event dyes that are the same hue from the metallic dye tubs. So if it's in a bottle it makes sense but if its a tub of liquid it doesn't? I fail to see your rationalization. This thread isn't about matching bone armor's to an ingot color, it's about using the tub freely for all armor types rather than strictly 100% leather or 100% metal armor only items. If you consider those criteria it makes no sense why you aren't able to dye metal weapons at the very least. One of the things I like most about this server is that it is NOT osi, and has competent developers, if I wanted broken and outdated system's I would go play on Atlantic.
 

Dan

Staff Member
Administrator
Game Master
We won't be applying changes to bone or dragon scale armor. Bone especially does not make sense to me in this case.

Ringmail armor not being dyed was most definitely a bug and that has been fixed as of this morning's restart. I am keeping this open while I further look at weapons. If made out of metal I do not see it being a major issue.
 
OP
Melek Taus

Melek Taus

Novice
Benefactor
Supporter
Dragon Scales I suppose I could understand since they do not use any ingots to craft, but bone uses leather to be able to craft it. I really see no reason as to why you can't dye something made with leather...with a leather dye tub. But I am pleased to hear metal weapons are being considered.
 

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RedBeard

Journeyman II
The Legend
Benefactor
Supporter
I fail to see how it would take value away from any other dye, there are no TOT or event dyes that are the same hue from the metallic dye tubs. So if it's in a bottle it makes sense but if its a tub of liquid it doesn't? I fail to see your rationalization. This thread isn't about matching bone armor's to an ingot color, it's about using the tub freely for all armor types rather than strictly 100% leather or 100% metal armor only items. If you consider those criteria it makes no sense why you aren't able to dye metal weapons at the very least. One of the things I like most about this server is that it is NOT osi, and has competent developers, if I wanted broken and outdated system's I would go play on Atlantic.
I never said there were dyes that were the same. Im stating there are ways to match hues with suits made from different materials.
This is evident in the different dyes offered in each of the 3 TOT Events.
The idea is a certain type of dye obtain in a certain way has a specific use or value. I remember when TOT was the only way to dye any of this stuff, those dyes were created just for that. There were events where mobs dropped hued armors, a slime event that offered you to dye anything etc... Leaves opportunity to squeeze in useful content I suppose.
 

Dan

Staff Member
Administrator
Game Master
At this time the only thing being changed is allowing it to dye ringmail armor. Everything else is working as intended.

This issue has been fixed.

@Melek Taus has been awarded 5 Sovereigns.
 

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