So, the new pet training rule seems.....off. Before I explain, let me get one thing clear: I have trained maybe 10 pets. Out of those pets, I have afk trained exactly 1 level of 1 pet, while I was doing some cleaning around the house. Obviously this was not against the rules at the time. Every other pet, has been hand trained with me at the keyboard, eyes glazed over, first aiding while they slowly peck away at swoop. Even as repetitive as this was, I found it fun still, because I enjoy the system.
However, I did intend to -eventually- afk train the couple pets I have with magery and the one pet I have with Necro. Cuz raising those skills on pets is like pulling teeth. I can't now. That's fine, I can deal with that. I'll abide by the rules and make no other fusses after this thread.
What concerns me is the logic behind this. Currently, no one really sells trained pets. No one really buys pets. I've had 1 customer purchasing pets for me, because that person enjoys having a collection of pets and hardly even plays. These were all untrained pets, because if I trained a pet for someone it would cost them an outrageous amount.
Resources, I get. It's commonly accepted that these items are some of the most used in the game, and afk farming because a balance issue with the economy.
But afk training pets?
" The reasoning behind this one was simple. Players AFK gather resources or certain dungeons (blackthorn) to advance their characters or to create a profit (against the rules). Players also train pets to advance their characters or for a profit."
So, I just gotta point out:
Sampires train their skills to advance their characters or to create a profit.
Mages/Necros/Spellweavers train their skills to advance their characters or to create a profit.
Bards/Tailors/Blacksmith/Carpenters/Tinkers all train their skills to advance their characters or to create a profit.
Literally every skill is trained to advance a character or create a profit. The combat abilities? That's where all those powerscrolls/arties/marties came from. Repair deeds? Was probably from a character who afk'd his skills.
And those methods are all ok right? Have I misunderstood the rules on the shard and those skills are not ok to afk macro?
I get you may be concerned with pets not losing loyalty. But honestly, that's something the other classes never have to worry about to begin with. Is a tamer's pet really all that different than a samphire or spellweaver's ability to do combat? Animal taming itself doesn't allow a tamer to kill. The pet does. I -highly- doubt we're going to see a huge influx of people afk training pets because now the pet won't go wild. There's no market for the pets. Honestly. Training a pet on this shard is really only beneficial to the tamer doing the training. Hell, I've got a vendor stocked with swamp dragons, blue beetles, and fire beetles and can't sell a single one. And those are utility pets that -anyone- can use. I don't think you need to worry about Heritage's economy going even more unbalanced because pets no longer lose loyalty.
Anyhow, I'm done ranting. I'm just concern is all. Plainly put: I'm here because certain things are allowed to be raised while afk. It allows me to play UO, guilt free. If these things one by one start becoming illegal, I may as well take my monthly donation and resub to OSI. This is not me threatening to leave. This is just the truth. I love the community here and would hate to leave. But if I'm put in a position where the reasons I came to the shard are gone, I'm no longer going to enjoy myself.
This all said, I'm also open to discussion. Maybe there's a side to this I can't see, because I'm a tamer and biased. I'm open to hearing other's opinions on the matter and having a civil discussion.
EDIT: I forgot to mention farming shard loyalty. This is ok, but not pet training.

I get it, it's hard to develop a loyalty system. I'm not hating on it. I'm just pointing out that it's perfectly ok to unattended farm loyalty. But not train a pet. It just seems inconsistent.