Feedback / Suggestions for the Global Kill Tracking System

OP
Dan

Dan

Staff Member
Administrator
Game Master
After everything else has been factored in and applied.
 

FireFly

Journeyman II
Supporter
Okey then there is one thing that seems like not make sense at all-why all those one hit mobs/animals on the list? I think it would be better if only count mobs that are harder to kill/
Also for 5%extra dmg no way anyone would go after 5000 champ bosses bcs its crazy amount to kill.

Thats all from me.

This system got potential like make those kills in tier
Each time player reach one of those could get unique rewards that would bring more joy from doing it.
Like champs max required kills at 500 and each 100 pay out with 1use of some old school dyes like 1920 for mephistis cuz its crazy green and meph as spider poison things. Otherwise i dont think there would be any reason to bother for those kills.
 

Sensay

Novice
I believe that this system worked correctly on a competitive basis for the first 3 places.
So that not everyone gets this bonus , and the table is updated once a month.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
A few types of lower animals were removed from kill tracking so some scores may have shifted.

Removed:
  • Bird
  • Boar
  • Chicken
  • Crane
  • Pig
  • Rabbit
  • Rat
  • Sheep
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Kraken should be included
I agree.

I think the kraken might be one of the few mobiles that does not have a shrink icon, or if it does the shrink icon is very disproportionate to the normal sizes. I'll take a look.

If that's the case I can just add the text "Kraken" as the identifier.
 

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