Custom Pet Contest

Dexter

Staff Member
Administrator
Game Master
Rules: Each player will have 2 weeks to enter 2 customized pets. Below will be the format and a quick explanation on what we're looking for in regards to stats, attributes, etc. Please keep your entries on the same thread, and do not reply to an entry. We can use Discord to discuss our entries further. This will keep it clean and will make it easier to view other players entries. Keep in mind, myself and Dan will make comments directly to your entry if we feel anything is overpowered, or simply impossible to do given the limitations of the UO client. After two weeks, we will add a poll with each entry to be voted on. If there are over 15 entries, the top 2 winners will be chosen. The winner will then be scripted, and the spawn location will be later revealed upon completion. The winning entry owner will be given a free bonded pet[winning pet], as well as a pixel cracked out item so they can brag too all of their buddies.

Entry Format:

Name:
Hue:
You can have a range of hues, and possibly hues that are more rare than others. That will need to be specified.
Body Value: You can use a numeric value, if you know them, or simply say "mongbat body".
Sound ID: Like body value, if you know the numeric value, you can place that, or simply "mongbat sound".

Start Hits/Str:
Start Stam/Dex:
Start Mana/Int:
Start Skills:
Start AI:


Pet Training Profile: Can be an existing pet training profile for any other pet, or custom. Custom profiles would be limited to:
  • Magical Ability: 3
  • Special Ability: 5
  • Weapon Ability: 5
  • Area Effect: 3
Unique Custom Special Ability: Choosing this would remove any possibility to a pet training profile, with the exception of training stats/skills/attributes. Use your imagination for this one!

Mount: yes/no
Control Slots: You can guess here, but this will most likely be determined by myself or Dan for balancing purposes.
 

DewCono

Apprentice II
Supporter
Name: A rideable tarantula
Hue: 2406
Body Value: Ethereal Spider body (not sure if the mobile itself exists)
Sound ID: Mephitis sounds (not sure of sound ID)


Start Hits/Str: The same as a swamp dragon
Start Stam/Dex: The same as a swamp dragon
Start Mana/Int: The same as a swamp dragon
Start Skills: The same as a swamp dragon
Start AI: The same as a swamp dragon


Unique Custom Special Ability: 10% reduction to all incoming damage (same as normal swamp dragon barding)

Mount: yes
Control Slots: 1-2
 

Elamor

Novice
Name: Dread Horn Hatchling
Hue: No hue (+ rare variants like cu sidhes)
Body Value: http://www.uoguide.com/Dread_Horn
Sound ID: http://www.uoguide.com/Dread_Horn


Start Hits/Str: http://www.uoguide.com/Lesser_Hiryu
Start Stam/Dex: http://www.uoguide.com/Lesser_Hiryu
Start Mana/Int: http://www.uoguide.com/Lesser_Hiryu
Start Skills: http://www.uoguide.com/Dread_Horn
Start AI: http://www.uoguide.com/Dread_Horn

Start Resists and DMG type: http://www.uoguide.com/Dread_Horn

Pet Training Profile:

Magic: Have poisoning OR magery, but can be switched.
Creature Classification: Magical, Necromantic


Mount: Yes
Control Slots: 1-5
 

Name: Minoc battle ram
Hue: Black (+ rare variants like nightmare (only black hues))
Body Value: ossein ram (if you can script the head a little to take away the undead look, ok if not)
Sound ID: ossein ram


Start Hits/Str: 150-200/150-200
Start Stam/Dex: 75-200/75-200
Start Mana/Int: 100/100
Start Skills: wrestling max 100-110, tactics max 100-110, anatomy max 100, start with parry and give it 100-110 max
Start AI: use hyru template

Start Resists and DMG type: 100 % physical damage. resists use hyru template

Pet Training Profile:
battle defense
paralyze
make healing an option in the special abilities section


Magic: only positive karma magics bushido, chivalry,
Unique Custom Special Ability: a charging head butt that paralyzes target. with the speed of fire beetle after you shoot at it with a bow.
if this takes away the pet training profile, I would rather have the battle defense paralyze and healing instead.

Mount: Yes
Control Slots: 2-5
 

Omalley

Master
Benefactor
Supporter
After thinking about my submission (and dews) our wont work, as the spider & windrunner's do not have combat, or death animations.. :( so unless you have someone who can create animations for combat & death, Me and Dew are sol.. :(
 

Dan

Staff Member
Administrator
Game Master
So Windrunner is actually sold as a pet on UO and does not exist as an ethereal, that is a custom. It should have the required animations.

You are correct on the spider though.
 

Elamor

Novice

Name: Not a Rabbit
Hue:
Wyrms White (100 physical dmg); Ice blue (100 ice dmg); Hearthwood Green (100 poison dmg); Fire orange (100% fire dmg); Rare magenta (100% energy dmg)
Body Value: http://www.uoguide.com/Rabbit
Sound ID: http://www.uoguide.com/Rabbit


Pre-Tame
Start Hits/Str: http://www.uoguide.com/Rend
Start Stam/Dex: 1000-1200
Start Mana/Int: http://www.uoguide.com/Rend
Start Skills: http://www.uoguide.com/Rend + Mortal strike
Start AI: http://www.uoguide.com/Rend

Start Resists: http://www.uoguide.com/Rend

Post-Tame
Start Hits/Str: http://www.uoguide.com/Giant_Beetle
Start Stam/Dex: http://www.uoguide.com/Giant_Beetle
Start Mana/Int: http://www.uoguide.com/Giant_Beetle
Start Skills: http://www.uoguide.com/Giant_Beetle
Start AI: http://www.uoguide.com/Rabbit
Start Resists: http://www.uoguide.com/Giant_Beetle



Pet Training Profile:

Magic: Tokuno pet - can have true Ninjitsu or Bushido. Cant use other magic schools.
Creature classification: Tailed, Clawed

Special: Nothing, just trainable rabbit with 100% dmg type based on its hue. Something like crimson/platinum drakes.

Mount: No
Control Slots: 1-5
 
Has a winner been chosen ?
If it is not possible for the black ram to be ridden then mine can change to be not a mount. I'm fine with that.
 
Name: Drakon
Hue:
Not sure which number these hues are specifically but - hunter green, royal blue, ice white, charcoal black, purple, and blaze orange
Body Value: Drake body.
Sound ID: Dragon sound

Start Hits/Str: 650/500
Start Stam/Dex: 125/100
Start Mana/Int: 400/400
Start Skills: http://www.uoguide.com/Greater_Dragon but also with Spell Weaving
Start AI:


Pet Training Profile: N/A

Unique Custom Special Ability: Each color would have a unique special ability: Green = Poison Breath AOE & 100 Poison Resist; Blue = Aura of Nausea AOE & 80/80 in two random resists; White = Cold Wind AOE DOT & 100 Cold Resist; Black = Essence of Earth AOE & 100 Physical Resist; Purple = Explosive Energy AOE (AOE energy damage) & 100 Energy Resist; Blaze Orange = Essence of Disease AOE Dot & 100 Fire Resist

Mount: yes
Control Slots: 2-3
 
For my second entry I would like to propose that we have a ridable tiger. Use all the same stats and abilities that currently exist. And have the white one rare. Only make them ridable. Could add some very rare color hues. Make it like 1% chance or .5%. And if it doesn't already have a bleed attack give it one.
 
For my second entry I would like to propose that we have a ridable tiger. Use all the same stats and abilities that currently exist. And have the white one rare. Only make them ridable. Could add some very rare color hues. Make it like 1% chance or .5%. And if it doesn't already have a bleed attack give it one.

Too funny Robin. My brother and I were just talking about a similar concept last night. He should be posting it here soon. :)
 
(I am posting this for my brother Idrys/Kvaran)

Name: Nightstalker
Hue:
The same hues as the nightmares
Body Value: Tiger Mount body.
Sound ID: Tiger sound

Start Hits/Str: 550/400
Start Stam/Dex: 100/200
Start Mana/Int: 80/100
Start Skills: Ninjitsu 50, Wrestling 80, Anatomy 80, Tactics 80, Hiding 75, Stealth 60, Resist 60, Focus 60
Start AI:


Pet Training Profile: N/A

Unique Custom Special Ability: Stealth while being ridden; “Pounce” abilitiy – 15% single target damage increase on first strike while hidden

Mount: yes
Control Slots: 2-3
 

Dan

Staff Member
Administrator
Game Master
This contest will continue for about another week. The winner will be announced by @Dexter during our first in-game Meet and Greet. We do not have an exact date or time yet for this so stay tuned to these forums.
 
Name: Nox Worm
Hue:
Dark Brown or neon green
Body Value: Giant Serpent body.
Sound ID: Giant Serpent sound

Start Hits/Str: 400/300
Start Stam/Dex: 100/200
Start Mana/Int: 150/100
Start Skills: Poisoning 100, Wrestling 80, Anatomy 80, Tactics 80, Magery 100, Resist 70
Start AI:


Pet Training Profile:
Chance to do either lethal poison or mortal strike on a successful hit
Venomous Bite
Tail Swipe


Unique Custom Special Ability:

Mount:
Control Slots: 2-3
 
Name: Croaker
Hue:
Different shades that resemble the poison dart frog colors
Body Value: Giant frog body.
Sound ID: Giant frog sound

Start Hits/Str: 400/300
Start Stam/Dex: 100/200
Start Mana/Int: 150/100
Start Skills: Music 100, Discordance 100, Wrestling 80, Anatomy 80, Tactics 80, parrying 50, Resist 70
Start AI:


Pet Training Profile:

Unique Custom Special Ability: (My intent is a bard-like pet)
AOE Peacemake
AOE debuff that reduces swing speed and damage output
AOE sleep ability that causes all hostiles in the area to go out of combat mode for a few seconds


Mount:
Control Slots: 2-3
 
Name: Sagum
Hue:
Black or White
Body Value: Goblin body.
Sound ID: Goblin sound

Start Hits/Str: 200/150
Start Stam/Dex: 75/100
Start Mana/Int: 750/500
Start Skills:
White Sagum = Magery 120, Spellweaving 100, Mysticism 100, Resist 80, Eval Int 80, Focus 80, Resist 70, Wrestling 60, Anatomy 60
Black Sagum = Magery 120, Spellweaving 100, Necro 100, Resist 80, Eval Int 80, Spirit Speak 80, Resist 70, Wrestling 60, Anatomy 60


Start AI:

Pet Training Profile:

Unique Custom Special Ability:
“Steals” stat points from its target and “gives” them to its master for a short time, after the time period the target will get the points back
Summons an army of random elementals (around 5?) (targets like an energy vortex)
Will cure and heal itself and master
Casts a prismatic orb that bounces from one hostile to another doing energy damage as it hits
When aggros, will stay by master and not engage in melee combat

Pack “animal” – carries a pack that can hold up to 400 stones and max 125 items

Mount:
Control Slots: 2-3
 

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