Not A Bug Bulk Order Grab Range

xG00BERx

Journeyman III
Supporter

On heritage the range is about 10 tiles to gather a BOD - On OSI as seen in the video you just have to be in range for the NPC to load - as long as you can see the NPC and hit the context menu you can grab a BOD - saves a lot of running.
 

Dan

Staff Member
Administrator
Game Master
This has been fixed. That being said I have seen what happens on shards like Demise, hundreds logging in and out @ Luna to collect BODs. While that is not really needed here, due to bribing, it is something we may change back.
 
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xG00BERx

xG00BERx

Journeyman III
Supporter
This has been fixed. That being said I have seen what happens on shards like Demise, hundreds logging in and out @ Luna to collect BODs. While that is not really needed here, due to bribing, it is something we may change back.
Reset grabbing is a thing everywhere, this just makes it easier for players to do it without having to run super far or from room to room
 
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xG00BERx

xG00BERx

Journeyman III
Supporter
This is still broken, you can click the button to get one but it never shows the gump for you to grab it.
 
OP
xG00BERx

xG00BERx

Journeyman III
Supporter
on OSI it allows you at any range so long as they are loaded to your client the video shows super far.
 

Dan

Staff Member
Administrator
Game Master
What is the load range? We will have at least some limit.
 

Dan

Staff Member
Administrator
Game Master
Also, I am not sure if production UO has fully addressed ClassicUO. I am surprised it can connect.

Regardless of what Dexter does ServUO wise, we will have a much closer limit on Heritage, similar to what it is.
 
OP
xG00BERx

xG00BERx

Journeyman III
Supporter
Also, I am not sure if production UO has fully addressed ClassicUO. I am surprised it can connect.

Regardless of what Dexter does ServUO wise, we will have a much closer limit on Heritage, similar to what it is.
It can be done on UOSteam from what I experienced.
Why are you so against people grabbing from further distances?
 

Dan

Staff Member
Administrator
Game Master
We are keeping it at 10 on Heritage. Removing range outright just seems wrong in this case. Why not check range when most other things do? Could be an oversight? I am against the auto-grabbing that already exists and is hard to prevent.
 

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