1) Swarm Effect on OSI lasts 15 Seconds, if the bow lands Swarm again it merely restarts the timer and displays the playername has been bitten by bees message.
-It currently has a timer of 60 seconds on Heritage which is hell on earth for PvP.
2)There is a missing animation that will be posted in a video below, you will notice some blue sparks fly whenever an arrow is flung at a player. It is little blue sparks that aren't the most noticeable thing in the world with everything going on but if you pay attention you will see it.
-These currently are not on Heritage
3)Damage from each tick on the swarm is 10 dmg per tick - (Regardless of magic resist - tested for curiosity)
-On heritage the damage is between 3-6 each tick.
4)Damage only ticks 3 times over the course of 15 seconds. - once every 5 seconds.
-On Heritage over the course of 15 seconds it ticks 8 fucking horrible times - over the course of 60 seconds it ticked 30 TIMES... that is one tick every 2 seconds.. that breaks a mage imo lol.
5) On RealUO when using an ability, Swarm should not go off.
-This is correct and seems to be working on Heritage - to set the record straight.
6) On RealUO carrying a torch will not allow the bees to hit you. It also has a really cool message which I will post a screenshot as proof below.
-This DOES NOT work on Heritage and the torch does not protect you!

Also the message that shows on Heritage is wrong - it should say these words - Note that every single time a player is hit and lands the bees and it refreshes the timer it should say this message below.

Lastly, here is a brief little pic of part of the animation that goes off every time a hit lands - note this animation only goes off if the PLAYER IS HIT

and lastly here is the video for demonstration on some of the testing.
-It currently has a timer of 60 seconds on Heritage which is hell on earth for PvP.
2)There is a missing animation that will be posted in a video below, you will notice some blue sparks fly whenever an arrow is flung at a player. It is little blue sparks that aren't the most noticeable thing in the world with everything going on but if you pay attention you will see it.
-These currently are not on Heritage
3)Damage from each tick on the swarm is 10 dmg per tick - (Regardless of magic resist - tested for curiosity)
-On heritage the damage is between 3-6 each tick.
4)Damage only ticks 3 times over the course of 15 seconds. - once every 5 seconds.
-On Heritage over the course of 15 seconds it ticks 8 fucking horrible times - over the course of 60 seconds it ticked 30 TIMES... that is one tick every 2 seconds.. that breaks a mage imo lol.
5) On RealUO when using an ability, Swarm should not go off.
-This is correct and seems to be working on Heritage - to set the record straight.
6) On RealUO carrying a torch will not allow the bees to hit you. It also has a really cool message which I will post a screenshot as proof below.
-This DOES NOT work on Heritage and the torch does not protect you!

Also the message that shows on Heritage is wrong - it should say these words - Note that every single time a player is hit and lands the bees and it refreshes the timer it should say this message below.

Lastly, here is a brief little pic of part of the animation that goes off every time a hit lands - note this animation only goes off if the PLAYER IS HIT

and lastly here is the video for demonstration on some of the testing.