Assassin Honed weapons – There should be more interest in these great weapons, but unfortunately most people agree that suffering from a lower weight intensity (450 instead of 500) AND the inability to enhance make these pointless items.Why not allow them to be enhanced? Keep the lower intensity as an offset. Breathe some interest back in these! (Jynxx)
I would like to know if there are any plans to look at Assassin Honed weapons at all. For the difficulty it takes to get the weapon you actually want, they should at least be useable. It would be nice if they could be reforged and enhanced, then I could see them being worth the effort it takes to get them, currently I have trouble giving away some of them. Also I would love to see some actual numbers on them, and a better description than what we got in the pub 74 notes:
New Item Property: Assassin Honed (found on items in the treasure room) – A successful hit with a weapon will provide additional bonus damage based on the attacker facing the same direction as the target. The percentage of the damage is based on the weapons original swing speed. Ranged weapons have a 50% chance to proc.
I love the concept, it makes positioning while melee fighting important, however I’m not sure wether it is the 450 imbuing cap and the fact that they cant be enchanced that makes them less desireable. A positive spin would be potentially when the weapon rebalance happens, some more of the assassin honed weapons may become popular.
Currently it seems that this post is the extent of player understanding of the property:
Assassin Honed. | Stratics: A Career Path in Gaming Thank You. (Mentiras)
Bleak: There are no current plans to allow these weapons to be reforged but we will look into allowing Assassin Honed weapons to be enhanced. The damage bonus scales based on the original weapon speed were 2 second weapons can receive up to a 73% damage bonus while 4 seconds weapons can receive up to a 33% damage bonus when triggered. The damage bonus is subject to the 300% damage cap.