FIXED Detect Hidden Issue

Jester

Novice III
Supporter
I created a character for the upcoming treasure map update, and was trying to use detect hidden on Iyaoyas' character with 0 hiding skill using JOAT, I used a mystic token to get my detect hidden skill to 90. at a 91.2 currently and cannot reveal his character, both blue and in fel. I can still gain though, in the time i wrote this i am now 91.5

Perhaps the tram reveal patch broke something?
 

Dan

Staff Member
Administrator
Game Master
I believe blue won't reveal blue as it can be seen as a "negative effect" even in Felucca. We will have to test that on OSI.
 

xG00BERx

Journeyman III
Supporter
I believe blue won't reveal blue as it can be seen as a "negative effect" even in Felucca. We will have to test that on OSI.
I am working on it on RealUO right now, I will post what happens after
 
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xG00BERx

Journeyman III
Supporter
Ok so it seems that a blue can reveal a blue.

I am quite amazed how precise a character with Detect Hide has to be to reveal a character with Hiding @ 100 - this might just be a good thing for you to know dan but a character with 100 Hiding vs 100 Detect Hidden you have to target THE EXACT tile that the player is hiding on... if you are even on tile off of where the player is hiding it will not reveal the player..

Now this changes when I drop the Hiding to 99.9
When I drop the players hiding to 99.9 I can reveal that bitch targeting a tile like 6 tiles away it will reveal him 100% of the time, so basically unless you have 100 Hiding a player with detect hiding will shit on you... the being said detect hiding is almost useless if you are going against someone with 100 Hiding because if they are stealthing knowing exactly what tile they are on is going to be a bitch and a half - even with Tracking.

Also I just want to let you know that I did make my character with hiding go grey and then hide and revealing chances all seemed to be the same blue or gray it didn't effect anything.. this makes me assume the same for reds.

This might be something worth checking into to make sure its the same, I don't know all the details on RealUO but this is the results of what I have done while I was in Fel.
 

xG00BERx

Journeyman III
Supporter
Interesting enough a 120 Mage/Eval character vs a 100 Hiding has a 100% chance to reveal (using magery spell) on the exact location of the player and on a 1 tile in each direction from the hidden player I have about a 75% chance to reveal this Hidden character and on 2 Tiles away it seems to be almost lower then 50% chance to reveal that player. now on 3 tiles away It seems almost impossible as I have yet to actually reveal my hidden player targetting 3 tiles away.

I mean its kind of surprising that 120 Mage/Eval has a better chance to reveal casting the spell than Detect Hidden at 100 but at the same time its kind of crazy to me as I thought Detect Hidden was the end all be all for revealing hidden players... which apparently a mage has better chances plus they can cast faster then you can actually use the detect hidden skill.

Oh and btw side note: this shows that Reveal magery spell DOES reveal other blues in fel as well.
 
OP
J

Jester

Novice III
Supporter
I was pretty sure it was supposed to, at least at some point as i used to do it all the time on Siege, but could have changed as that was awhile ago, thanks for researching Goober.
 

xG00BERx

Journeyman III
Supporter
I was pretty sure it was supposed to, at least at some point as i used to do it all the time on Siege, but could have changed as that was awhile ago, thanks for researching Goober.
No problem, its insane to me that Detect Hidden is almost useless vs 100 Hiding
 

xG00BERx

Journeyman III
Supporter
Lastly I just wanted to post that this message needs to be added when you are revealed above your head. It is supposed to say it above head AND in the bottom left hand of your screen (which it already does)
1501
 

Dan

Staff Member
Administrator
Game Master
Yes I believe stealth may also play into that formula but great reporting thus far.
 

Dexter

Staff Member
Administrator
Game Master
Is skill level relative? I mean, what if hiding is 80, and detect hidden in 80? Same results?
 

Dan

Staff Member
Administrator
Game Master
So certain things for fixed here. Blues can now reveal blues and the message now also appears above your head.

What is still bugged?
 

xG00BERx

Journeyman III
Supporter
So certain things for fixed here. Blues can now reveal blues and the message now also appears above your head.

What is still bugged?
I dont think we have confirmation on anything else being bugged but there is potential that ServUO has different chances to reveal players than RealUO has.
It would to be tested and could be very time consuming to get it right.
 

Dan

Staff Member
Administrator
Game Master
I'm going to go ahead and mark this as fixed for now then. Thanks a lot guys.
 

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