Not A Bug Travesty peerless - Unable to invite players into party

Pappy

Novice II
In this peerless the keys are set upon a table viewable in the front main room visible but separated by a stream of water. On OSI, only the person setting the keys itself has to run there (cannot teleport to this table) & can then add party members from across that stream. On Heritage, a person standing at that table cannot see those across the water to add them to the party.
 
OP
Pappy

Pappy

Novice II
I know that would be the normal work around but this isn't how it works on OSI & you should know all too well how somebody shows up at the last moment 99% of the time.
 

FireFly

Journeyman II
In this peerless the keys are set upon a table viewable in the front main room visible but separated by a stream of water. On OSI, only the person setting the keys itself has to run there (cannot teleport to this table) & can then add party members from across that stream. On Heritage, a person standing at that table cannot see those across the water to add them to the party.
Whaaat? I used to party ppl outside of table area when i deliver keys.
 

Dan

Staff Member
Administrator
Game Master
But, whatever the issue, for most line of sight issues, where I don't have hidden blockers (I checked none there) there won't be much we can do anyway.

If the client thinks you can't see someone, then you can't see them.
 

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