FIXED Tiger cub cage lockpicking bug

Phil

Neophyte II
1620589901656.png
When using the lockpicking skill on tiger cub cages in the Valley of Eodon for (The pride of the ambush quest) one of the cages that spawns is impossible to lockpick.
the (green dot) shows where it has already been picked and cannot be chosen again. When you press up which would be the correct path as the dot shows since it has already been chosen it is incorrect and you fail. But no other path is correct either.
The (green dot) is suppose to be either to the right or down from the last blue dot in order to get to the bottom right corner tile.
 
Last edited:

Dan

Staff Member
Administrator
Game Master
I am guessing either an error in the Paths, though nothing is standing out:
Code:
private readonly int[][] _Paths =
        {
            new[] { 0, 1, 2, 3, 7, 11, 15 },
            new[] { 0, 4, 8, 12, 13, 9, 5, 1, 2, 6, 10, 14, 15 },
            new[] { 0, 4, 5, 1, 2, 3, 7, 6, 10, 14, 15 },
            new[] { 0, 4, 8, 12, 13, 14, 10, 6, 2, 3, 7, 11, 15 }, //
            new[] { 0, 4, 5, 9, 13, 14, 10, 11, 15 },
            new[] { 0, 4, 5, 1, 2, 6, 10, 9, 13, 14, 15 },
            new[] { 0, 1, 5, 4, 8, 12, 13, 14, 10, 11, 15 },
            new[] { 0, 1, 2, 6, 5, 4, 8, 12, 13, 9, 10, 11, 15 },
            new[] { 0, 1, 5, 6, 7, 11, 10, 9, 13, 14, 15 },
            new[] { 0, 1, 5, 6, 7, 11, 15 },
            new[] { 0, 1, 5, 6, 10, 9, 13, 14, 15 },
            new[] { 0, 1, 2, 3, 7, 6, 5, 4, 8, 9, 1, 11, 12, 13, 14, 15 },
            new[] { 0, 4, 8, 12, 13, 14, 15 },
            new[] { 0, 4, 5, 9, 8, 12, 13, 14, 10, 6, 2, 3, 7, 11, 15 }
        };

Or possibly in the rendering of the menu itself:
 
OP
P

Phil

Neophyte II
new[] { 0, 1, 2, 3, 7, 6, 5, 4, 8, 9, 1, 11, 12, 13, 14, 15 },

You have a (1) in the middle of this code should be (10) i think
 

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