FIXED Stygian Abyss minichamps not ending properly.

DewCono

Apprentice II
This is the second time it happened, the first time I chalked it up as me having just lost track of the renowned mob.
When finishing the minichamps there's a chance the altar doesn't register the [renowned] kill, and leaves it as active.
 

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OP
DewCono

DewCono

Apprentice II
Something causes them to reset. I feel I may have an idea on what causes it. In the picture of the renowned there was a point where I ran away with a handful of fairy dragons following me. They were lured well outside of the zone that teleport them back, but got stuck. This happened doing the grey goblin renowned the other night as well.
 
OP
DewCono

DewCono

Apprentice II
So with the minichamps they have like Range 30 listed on the idols.
If you run too far from the idol, and have monsters hot on your tail after a certain point they get "leashed" and teleport back within their intended range.
Sometimes however they don't teleport back, and they get stuck outside of the range they're supposed to be within.
When the minichamps end it cleans up all active mobs, and puts the idol to inactive.
With the Wyvern [Renowned] for instance I had lured 5 fairy dragons (I almost died) south of the spawn, and east over the bridge towards the Devourer of souls [Renowned] minichamp which is outside of their "leash" range.
The only time I've had the champions not reset properly is when there's monsters outside of the intended range.

When I was fighting the grey goblin renowned (and the other renowned that spawns with him) monsters ran from me when they got low life, and may have left the spawn area causing it to happen there as well.
 

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