FIXED Shadowguard - Orchard Room

D

Deleted member 779

Guest
30 secs span time in EA (YT video you posted)
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And when a player hits the wrong tree in heritage only one tree fellow appear, considering uoguide (i cant confirm this on video because the guy are doing solo), must spawn one for each player on orchard. I think is just that...
 
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FireFly

Journeyman II
According to UOGuide there is as well one more room that works incorrect- Uo Guide say
"After the normal pirates are defeated, Shanty the Pirate will appear. While he is stronger and faster than the initial spawn, he does not reflect attacks. The bottles of ale can still be used on him. "
Here while fighting against Shanty and cast single spell on him-Damage reflected next after-


About TheOrchard

"
The goal is to destroy all the trees. To pick an apple double-click the trunk of a tree. The apple will appear in your backpack with the name of a Virtue or a Dungeon. The apple has a lifespan of 30 seconds and must be thrown at the opposing alignment tree. Each tree is randomly assigned to represent a virtue or dungeon. Double-click the apple and throw it at a different tree (target the trunk). There are two possible outcomes:

  • Success - Your throw releases powerful magics and destroys the tree! Both the tree you picked the apple from and the one it was thrown at are destroyed.
  • Failure - Your throw seems to have summoned an ambush! A Vile Treefellow will appear for every person in the orchard. This also occurs if the apple expires (they have a lifespan of 30 seconds).
" Also on Dan's posted video it seems like this treefellow was not so strong like we can get inside ours Orchard- This thing works insane-- they instant bash on you and it make you paralyzed= next after 2 hits and you die..
 

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