FIXED Seed of Life

Dan

Staff Member
Administrator
Game Master
Seed of Life: Uninsurable. When eaten, instantly heals between 25 to 40 HP, even through poison and mortal wounds. 10 min cool down.

So....is there any difference between "Uninsurable" and Cursed?
 

DewCono

Apprentice II
Supporter
Do they currently stack? I was under the assumption they were a stackable which had the side effect of not insurable.
 
OP
RedBeard

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
Seed of Life: Uninsurable. When eaten, instantly heals between 25 to 40 HP, even through poison and mortal wounds. 10 min cool down.

So....is there any difference between "Uninsurable" and Cursed?
Cursed Items can not be sent to the bank with a Bag of Sending
 

Dan

Staff Member
Administrator
Game Master
We need to know if these can be stacked. That is the question here.
 
OP
RedBeard

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
We need to know if these can be stacked.
That is the question here.

THis conflicts with what uo.com where they are said to be non insurable but neither says cursed. This isn't a big help sorry. Anyone have a theif on Broadsword to test? I have a gametime ticket if I can still get my thief character (been ages) ill try to test it.
http://www.uoguide.com/Publish_57

Trammel & Felucca
The stealables are consumables. Using a Balm or Lotion while one is already active will replace the effects of the first, not combine them. The list includes:
  • Seed Of Life: Stackable/Uninsurable. When eaten, instantly heals between 25 to 40 HP, even through poison and mortal wounds. 10 min cooldown.
  • Mana Draught: Insurable. When drunk, the player instantly recovers between 25 to 40 mana points. 10 min cooldown.
  • Gem Of Salvation: Blessed. Upon death, the carrier will have the option to invoke its power to self-resurrect, destroying the gem in the process. Unlike Sacrifice, the player’s belongings will remain on his corpse and he will be resurrected with the same minimum health as he would if rezzing at a shrine. 6 hours cooldown.
  • Balm Of Strength: Insurable. On use, the player benefits of a 10 Strength increase for 30 min. Can’t be combined with any other Balms or Lotion.
  • Balm Of Wisdom: Insurable. On use the player benefits from a 10 Int increase for 30 min. Can’t be combined with any other Balms or Lotion.
  • Balm Of Swiftness: Insurable. On use the player benefits from a 10 Dex increase for 30 min. Can’t be combined with any other Balm or Lotion.
  • Balm Of Protection: Insurable. On use, reduces by 50% to 100 % the damage sustained from acid (grizzle), and AoE cold (prism icy water, ice elementals), fire (blazing gargoyles). The resistance chance is rolled for each tick. This balm does not protect against spells or weapons elemental damages. Cannot be combined with any other Balms or Lotion. Duration: 30 mins.
  • Stone Skin Lotion: Insurable. On use, increases player Physical Resists by 30 but reduces his Fire and Cold Resists by 5. Cannot be combined with any other Balms or Lotions. Duration 30 mins.
  • Life Shield Lotion: Insurable. On use, reduces by 50% to 100 % the Life Drain damage from Succubus and Tentacles the Harrower. The resistance chance is rolled for each tick. Cannot be combined with any other Balms or Lotions. Duration 30 mins.
 

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