1: Flour sacks should be stackable
2: Pets should only get 1500 per level, I noticed the first level of my cusidhe got like 2100 on the first level.
3: Cu sidhe loot is inaccurate, and most importantly is not even in the ballpark of a creature of that difficulty to kill. Averaging 3-4 "minor magic items" usually with 1 property.

4: On the note of loot ; the property -100 luck was removed awhile ago.
5: On the note of Cusidhe, the spawn rate of common colors is completely inaccurate, after killing 70-80 of them, ZERO colors.'

According to this chart, 14.17% of the time a colored dog should spawn [I should have spawned 11-12 colors in a sample size of 70-80]
6: Pets gain xp from training MUCH more quickly here from fighting mid level creatures. On osi its near 90% slower.
7: When training a pet, I was given the option to only add a large chunk of mana, not 1 point like you can on OSI. The same for intel. Everything else seemed normal.
8: Wildfire range is 2-3x larger than it is on OSI.
9: [Loot] -FC is not a negative property, it is the side effect of a property [spellchannel]. A weapon should not be able to spawn with -FC without spellchannel.
10: Hit point increase cannot be found or added to jewels.
11: Currently you can cast spells while Death Ray is active. The ability is a channel similar to meditation, you cant cast, move, or use skills WHILE using it, or it is disrupted.
12: Entire quest chain missing.


2: Pets should only get 1500 per level, I noticed the first level of my cusidhe got like 2100 on the first level.
3: Cu sidhe loot is inaccurate, and most importantly is not even in the ballpark of a creature of that difficulty to kill. Averaging 3-4 "minor magic items" usually with 1 property.

4: On the note of loot ; the property -100 luck was removed awhile ago.
5: On the note of Cusidhe, the spawn rate of common colors is completely inaccurate, after killing 70-80 of them, ZERO colors.'

According to this chart, 14.17% of the time a colored dog should spawn [I should have spawned 11-12 colors in a sample size of 70-80]
6: Pets gain xp from training MUCH more quickly here from fighting mid level creatures. On osi its near 90% slower.
7: When training a pet, I was given the option to only add a large chunk of mana, not 1 point like you can on OSI. The same for intel. Everything else seemed normal.
8: Wildfire range is 2-3x larger than it is on OSI.
9: [Loot] -FC is not a negative property, it is the side effect of a property [spellchannel]. A weapon should not be able to spawn with -FC without spellchannel.
10: Hit point increase cannot be found or added to jewels.
11: Currently you can cast spells while Death Ray is active. The ability is a channel similar to meditation, you cant cast, move, or use skills WHILE using it, or it is disrupted.
12: Entire quest chain missing.

