Not A Bug Quick bug list from the last hour

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Ni'kard

Novice II
Supporter
1: Flour sacks should be stackable
2: Pets should only get 1500 per level, I noticed the first level of my cusidhe got like 2100 on the first level.
3: Cu sidhe loot is inaccurate, and most importantly is not even in the ballpark of a creature of that difficulty to kill. Averaging 3-4 "minor magic items" usually with 1 property.
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4: On the note of loot ; the property -100 luck was removed awhile ago.
5: On the note of Cusidhe, the spawn rate of common colors is completely inaccurate, after killing 70-80 of them, ZERO colors.'
1653

According to this chart, 14.17% of the time a colored dog should spawn [I should have spawned 11-12 colors in a sample size of 70-80]

6: Pets gain xp from training MUCH more quickly here from fighting mid level creatures. On osi its near 90% slower.
7: When training a pet, I was given the option to only add a large chunk of mana, not 1 point like you can on OSI. The same for intel. Everything else seemed normal.
8: Wildfire range is 2-3x larger than it is on OSI.
9: [Loot] -FC is not a negative property, it is the side effect of a property [spellchannel]. A weapon should not be able to spawn with -FC without spellchannel.
10: Hit point increase cannot be found or added to jewels.
11: Currently you can cast spells while Death Ray is active. The ability is a channel similar to meditation, you cant cast, move, or use skills WHILE using it, or it is disrupted.
12: Entire quest chain missing.

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Dan

Staff Member
Administrator
Game Master
4: On the note of loot ; the property -100 luck was removed awhile ago.

Can you please provide a link to the publish that removed it?
 
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Ni'kard

Novice II
Supporter
1657

Having trouble finding the exact publish number, but this is from the uo wiki, updated to reflect that change, -100 luck does not show under disadvantages anymore. While we are on that topic, we currently have items spawning with "-1 fc" without "spellchannel." -Fc is not a negative mod, it is the side effect of adding spell channel, and therefor should not spawn without it.

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kalel83

Apprentice II
Supporter
O man, if that is a bug having shields with FC1 or FC-1 and no spellchanneling, I want a time machine.

Soo many good shields without spellchanneling that had FC1 that I overlooked.
 
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Ni'kard

Novice II
Supporter
FC1 and spell channel are two seperate mods, and SC always comes with -1, so FC1 + spellchannel = Spell channel no penalty - The same way it works with imbuing [Or SHOULD, have not made an imbuer here yet]
 

Dexter

Staff Member
Administrator
Game Master
You can leave the missing stuff off these bug lists, as there are tons of EA content missing. I'd rather not try to fish it all out of one thread.
 

Dan

Staff Member
Administrator
Game Master
Also that Cu Color chart is from UOGuide and not official UO. No one ever CONFIRMED the drop rates. 0.004 is NOT the drop rate for a Blaze Cu, they are much rarer and still worth 500mil - 1bil on UO.

As Dexter said, this is too much information to keep an accurate account of each bug as we fix them.

I am closing this thread. Please report EACH BUG as its own thread. Do not combine bug reports into one post. Makes it very hard to track and compile data.
 
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