FIXED Pet Revamp Crash #2

Dan

Staff Member
Administrator
Game Master
Code:
ServUO Version 0.5, Build 6656.16000
Operating System: Microsoft Windows NT 6.2.9200.0
.NET Framework: 4.0.30319.42000
Time: 3/23/2018 5:30:57 PM
Mobiles: 47565
Items: 361370
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Mobiles.GraspingClaw.DoEffects(BaseCreature creature, Mobile defender, Int32& damage) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Services\Pet Training\SpecialAbility.cs:line 663
   at Server.Mobiles.SpecialAbility.Trigger(BaseCreature creature, Mobile defender, Int32& damage) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Services\Pet Training\SpecialAbility.cs:line 134
   at Server.Mobiles.SpecialAbility.CheckCombatTrigger(Mobile attacker, Mobile defender, Int32& damage, DamageType type) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Services\Pet Training\SpecialAbility.cs:line 54
   at Server.AOS.Damage(IDamageable damageable, Mobile from, Int32 damage, Boolean ignoreArmor, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Int32 chaos, Int32 direct, Boolean keepAlive, DamageType type) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Misc\AOS.cs:line 325
   at Server.Items.BaseWeapon.OnHit(Mobile attacker, IDamageable damageable, Double damageBonus) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Items\Equipment\Weapons\BaseWeapon.cs:line 2556
   at Server.Items.BaseWeapon.OnSwing(Mobile attacker, IDamageable damageable, Double damageBonus) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Items\Equipment\Weapons\BaseWeapon.cs:line 1596
   at Server.Items.BaseWeapon.OnSwing(Mobile attacker, IDamageable damageable) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Items\Equipment\Weapons\BaseWeapon.cs:line 1541
   at Server.Items.Fists.OnSwing(Mobile attacker, IDamageable defender) in c:\Users\Administrator\Desktop\TC\PetTraining\Scripts\Items\Equipment\Weapons\Fists.cs:line 268
   at Server.Mobile.CombatTimer.OnTick()
   at Server.Timer.Slice()
   at Server.Core.Main(String[] args)
 
M

Malaketh

Guest
Code:
Server Crash Report
===================

ServUO Version 0.5, Build 6659.21725
Operating System: Microsoft Windows NT 6.2.9200.0
.NET Framework: 4.0.30319.42000
Time: 3/26/2018 5:15:46 AM
Mobiles: 42837
Items: 208427
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Mobiles.ConductiveBlast.DoEffects(BaseCreature creature, Mobile defender, Int32& damage)
   at Server.Mobiles.SpecialAbility.Trigger(BaseCreature creature, Mobile defender, Int32& damage)
   at Server.Mobiles.SpecialAbility.CheckCombatTrigger(Mobile attacker, Mobile defender, Int32& damage, DamageType type)
   at Server.AOS.Damage(IDamageable damageable, Mobile from, Int32 damage, Boolean ignoreArmor, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Int32 chaos, Int32 direct, Boolean keepAlive, DamageType type)
   at Server.Items.BaseWeapon.OnHit(Mobile attacker, IDamageable damageable, Double damageBonus)
   at Server.Items.BaseWeapon.OnSwing(Mobile attacker, IDamageable damageable, Double damageBonus)
   at Server.Items.Fists.OnSwing(Mobile attacker, IDamageable defender)
   at Server.Mobile.CombatTimer.OnTick()
   at Server.Timer.Slice()
   at Server.Core.Main(String[] args)
 
Last edited by a moderator:
M

Malaketh

Guest
Code:
Server Crash Report
===================

ServUO Version 0.5, Build 6659.21725
Operating System: Microsoft Windows NT 6.2.9200.0
.NET Framework: 4.0.30319.42000
Time: 3/26/2018 7:45:55 AM
Mobiles: 42951
Items: 208676
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Mobiles.LifeLeech.DoEffects(BaseCreature creature, Mobile defender, Int32& damage)
   at Server.Mobiles.SpecialAbility.Trigger(BaseCreature creature, Mobile defender, Int32& damage)
   at Server.Mobiles.SpecialAbility.CheckCombatTrigger(Mobile attacker, Mobile defender, Int32& damage, DamageType type)
   at Server.AOS.Damage(IDamageable damageable, Mobile from, Int32 damage, Boolean ignoreArmor, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Int32 chaos, Int32 direct, Boolean keepAlive, DamageType type)
   at Server.Items.BaseWeapon.OnHit(Mobile attacker, IDamageable damageable, Double damageBonus)
   at Server.Items.BaseWeapon.OnSwing(Mobile attacker, IDamageable damageable, Double damageBonus)
   at Server.Items.Fists.OnSwing(Mobile attacker, IDamageable defender)
   at Server.Mobile.CombatTimer.OnTick()
   at Server.Timer.Slice()
   at Server.Core.Main(String[] args)
 
Last edited by a moderator:
OP
Dan

Dan

Staff Member
Administrator
Game Master
Applied this crash fix on the TC.

Marking this as Fixed.
 

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