There should be a chance to spawn a Scalis instead of the default Leviathan
SpecialFishingNet.cs
Line 466
SpecialFishingNet.cs
Line 466
Code:
protected override void FinishEffect(Point3D p, Map map, Mobile from)
{
this.Spawn(p, map, new Leviathan(from));
base.FinishEffect(p, map, from);
}
}
}