FIXED Detect Hidden

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
With 100 detect hidden I can't reveal another player that only has JOAT hiding and stealth, even while standing next to the player. This should be 100% chance. I tried this in Felucca both inside dungeon and outdoors. Then I went a step further and got out an elf character, which couldn't passively detect the JOAT either, while attempting for a length of time. Elves are suppose to be harder to track and are granted a larger passive detect field. Since this BUG seems to go unnoticed because its relationship to unpopular game play styles and character templates I would strongly recommend verifying the mechanics scripted for Tracking as well, not to mention the Racial advantage/disadvantages associated with this.
 
OP
RedBeard

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
[Jack of all Trades] which innately grants 20 skill points in every skill to human characters. So with only 20 hiding and 20 stealth from J.O.A.T Ability: one shouldn't be able to resist a player with GM Detect Hidden. Elves are only harder to Track, in order to resist GM detect, one must have equally high skill in Hiding and Stealth. This renders the skill useless outside of finding trapped boxes. Tracking Skill also mathmatically factors into Detect Hidden success rate.
 

Dan

Staff Member
Administrator
Game Master
Thank you, I could replicate this and it is getting looked into.
 

Dan

Staff Member
Administrator
Game Master
This has been fixed. Please let me know if you notice any other issues.
 

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