On the upper floor of Despise Dungeon are positive karma creatures that should only attack you if you are negative karma. Dig Dug has +768 karma, and is treated as a negative karma player, while Doctor is +1190 karma and is treated as positive karma.
My tests on EA showed that a low amount either way wasn't enough. For example, if you had say, 500, you would be treated as evil, and vice versa. If this is incorrect, we need to get back into Despise and recheck.
If that is how it behaves then that's just silly. You would think that -1 / +1 would be able to meet the threshold logistically. I wonder what the reasoning behind that would be.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.