public static readonly int[][] MageWeaponTable =
{
new[] { 25, 20, 20, 20, 20, 15, 15 },
new[] { 20, 20, 20, 15, 15, 15, 15 },
new[] { 20, 15, 15, 15, 15, 15, 15 },
new int[] { },
new[] { 20, 20, 20, 15, 15, 15, 15 },
new[] { 15, 15, 15, 15, 15, 15, 15 }
};
Thanks, code wise I don't see it. However if it spit that out, and reforging dosent change caps in anyway. I'll next have to try to replicate it myself while adding in break points code side to detect the location where the math diverts from what it should be doing.I was using a Dull Copper Runic to reforge it with Grand Artifice and Inspired Artifice: Exquisite/of Quality. Sorry I didn't say that sooner.
public static readonly int[][] MageWeaponTable =
{
new[] { 25, 20, 20, 20, 20, 15, 15 },
new[] { 20, 20, 20, 15, 15, 15, 15 },
new[] { 20, 15, 15, 15, 15, 15, 15 },
new int[] { },
new[] { 20, 20, 20, 15, 15, 15, 15 },
new[] { 15, 15, 15, 15, 15, 15, 15 }
};
public static readonly int[][] MageWeaponTable =
{
new[] { 15, 10, 10, 10, 10, 5, 5 },
new[] { 10, 10, 10, 5, 5, 5, 5 },
new[] { 10, 5, 5, 5, 5, 5, 5 },
new int[] { },
new[] { 10, 10, 10, 5, 5, 5, 5 },
new[] { 5, 5, 5, 5, 5, 5, 5 }
};