Hidden room in Doom - aka Doom lever puzzle

Valtoos

Newbie II
Supporter
Like to suggest that the five-player requirement to complete the doom lever puzzle be set to one player (thief in middle). You can pull the levers yourself to solve the puzzle, but with the five player rule you can't enter room. Getting four other players to help on the server is difficult at times. The only items impacted would be the Inquisitors gloves and the lamp post normal artifacts.
 
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FireFly

Journeyman II
Supporter
Like to suggest that the five-player requirement to complete the doom lever puzzle be set to one player (thief in middle). You can pull the levers yourself to solve the puzzle, but with the five player rule you can't enter room. Getting four other players to help on the server is difficult at times. The only items impacted would be the Inquisitors gloves and the lamp post normal artifacts.
Find one more player with 2characters set your 2+3rd one at center and you can use levers with thief to solve puzzle
 

RedBeard

Journeyman II
The Legend
Benefactor
Supporter
How about more Hidden Rooms: Hidden Treasure Chests, Spawn Unique Stealables, Secret Passages. Expand the Thief Role Playing experience in general. Thieves Guild Quests: Break fellow Guild Member out of Yew Prison. Steal requested items. Could get more ideas from TES Games: Thieves Guild System. Thief gear to expand on Burglars Bandana and Shadow Dancer Leggings. Make Disguises useful. Give thieves a 'Fence' (special vendor) so they can turn stealables into gold. Make Shop strongboxes great again. Make true thief templates more lucrative. :)
 

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