I am looking at re-doing parts of the Heritage new player system and wanted to include a list of up to 10 helpful facts or hints about the shard on the New Player travel menu.
If you could think of a few things and respond below I would appreciate it. There is a possibility your suggestion will make it into the final design when I go back and look over this post.
I will start with a few:
If you could think of a few things and respond below I would appreciate it. There is a possibility your suggestion will make it into the final design when I go back and look over this post.
I will start with a few:
- You can not sell things to NPCs.
- Heritage uses more of a Siege-style economy and restricting this one gold faucet has helped tame inflation over the last 7 years.
- All player vendors only charge a 5% commission on any item sold. They are otherwise completely cost-free to operate.
- Vendors do not charge daily fees and setting up a vendor early can be a great 0 cost way to earn a passive income.
- Vendor Search can be helpful.