NEWS Heritage Test Center Open For A Limited Time - Help us test loot changes!

Dan

Staff Member
Administrator
Game Master
Heritage TC Login Information
  • play.trueuo.com
  • 2592

The Heritage TC is online and uses recent Heritage world saves. The main purpose of this test center is to test loot changes.

To help test a few things have been set up:
TestCenter.png
1. Loot Evaluator - use it to target loot you collect and see intensities.
2. Luck Sashes - 500 Luck, 1000 Luck, 2000 Luck, 4000 Luck
3. Pet Training Gate - Bring pets through this gate to instantly train them a level.
4. A 1 second Swoop Spawn has been set up outside the east Luna gate.


Loot Changes
  • CalculateValue method will now factor in a player's luck to increase the modifiers on items instead of every 600 luck points. This removes the constant rerolling for better loot and just scales the property weight up from the first roll based on luck.
    • Players with 0 luck get no benefit, but a player with 60 luck would get a 1% increase, this is a steady increase to 10% at 600 luck to 20% at 1800 luck. Meaning higher luck WILL result in higher property weights on items.
  • In loot generation the lowest stat value was being ignored and was calculated from 0%. It has been set it to not ignore but instead reduces the low property to scale against the luck calculation.
  • Monsters with >15000 fame will allow higher values on lower property counts.
  • SOS chests are generated against fisherman's luck.
  • Treasure maps loot is generated against the diggers luck.
  • SOS and TMAPs will allow up to 2 extra properties for higher end loot, based on the level of the chest.
  • Fix "Blackthorn invasion loot" now uses luckchance not luck.
  • Fix "Blackthorn points loot" now uses awarding player luck, not the last monster top damager luck.
  • Fix "Shrine Battle loot" now uses luckchance not luck.
  • Fix "Treasures of Doom" now uses awarding player luck, not the last monster top damager luck.
  • Khaldun chest now Fills WHEN unlocked using t-hunters luck to generate loot.
  • Fix "Khaldun Points" now uses awarding player luck, not the last monster top damager luck.
  • Regal chest now Fills WHEN unlocked using t-hunters luck to generate loot.
  • Fix "Kotl city points" now uses awarding player luck, not the last monster top damager luck.
  • Fix "Sorcerers Dungeon" now uses awarding player luck, not the last monster top damager luck.
  • Paragon chests will now calculate against the killers luck, instead of 0.
  • https://github.com/TrueUO/TrueUO/pull/1141 = SOURCE CODE OF CHANGES

Misc Changes
  • Reptalons, Cold Drakes, and CuSidhes can now have Magery Mastery trained.

Other commands and tips to help test things out:
  • [pettraintest PETNAME
    • Spawns a tamed and instantly bonded version of any tamable pet.
    • Example: [pettraintest Dragon
  • set SKILLname value | set STAT value
  • give resources
    • Useful for testing imbuing and reforging.
  • New characters spawn with 1 million gold.
  • In-game store set to use Gold instead of Sovereigns.

Special Contest
  • While this TC is up post some feedback on the loot you encountered and a screenshot of one piece you believe is possible because of the new loot system to be entered into a raffle for one of three uniquely named and colored Loot Evaluators.
Feedback most wanted:
  • Are you getting legendary items?
  • Are you getting max single property items you were not seeing before?
  • Do you see the possibility for fast power creep?
  • Do you notice a difference from TC loot vs Heritage loot?
 

Xtal

Novice III
The Legend
Supporter
Got two legendaries in about 45 minutes of farming the Swoop with 3920 luck. Lots of majors.
 

PLAY NOW

Heritage

Address
play.trueuo.com
Port
2593
Players Online
10
Houses
917
Vendors
293
Gold
3,388,216,455gp
Top Bottom