PATCH LOG August 2019 - Patch Log

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Dan

Staff Member
Administrator
Game Master
Changes
  • The In-game help menu has been edited to point players to the Heritage Discord and TrueUO forums.
  • All essential Heartwood Quest NPCs and quest objects now spawn in the Moonglow Lycean.

Bug Fixes
  • Virtue Shields can now correctly be repaired by a blacksmith.
  • Whips can now be imbued/reforged, use the correct specials, have the correct ItemIDs and can also now correctly be used by gargoyles.
  • Various ship menu fixes. Legacy boats now also have a ship menu they can access by clicking on the Tillerman.
  • Corrected the order in which properties display on talismans to more correctly match UO.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Changes
  • Creatures under a players control will now display the spells they are casting if the spells have a mantra. (Magery, Necro, Chivalry, Ect)
  • Added in "Legacy" - Simply a renaming of Shard Loyalty it is strictly cosmetic in nature. 1 Legacy point is gained for every 24 hours spent on Heritage.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Bug Fixes
  • Fixed an issue where players can open multiple versions of the banking menu by continuing to click on the banker and selecting Open Bankbox.
    • Removed portions of the menu that do not pertain to Heritage. (IE- All the transfer account information)(We do not do "shard transfers")​
  • Quest item Lucky Dagger now correctly shows the name "Lucky Dagger".
  • Fletcher's Tools were incorrectly named Arrow Fletchings. This has been corrected.
  • Only Felucca shops can spawn refinements in their trapped, fillable, containers.
  • Quivers now correctly update their stats, when being worn, on player login.
  • Updated Scouring Toxin name and OnDoubleClick message. Will no longer consume if there are charges remaining.
  • Creature / pet stat gains will now gain the corresponding secondary stat, as long as its below the cap.
  • Skill Mastery Spell Bodyguard can now be used by creatures / pets.
  • Fixed an issue where true imbuing weight was being used/called instead of actual imbuing weight.
  • Imbuing skills now replace the proper skills belonging to that skill group.
  • Weapon Velocity imbuing cap fixed.
  • Pets can now enter the Khaldun Camp Region if their master has the proper credentials.
  • Regeneration timer now correctly resets when Resilience is casted.
 
Last edited:
OP
Dan

Dan

Staff Member
Administrator
Game Master
Bug Fixes
  • Primeval Lich debuffs correctly now.
  • Healing now registers the same as damage in regards to looting rights. (can refer to bug report HERE
  • Quest NPC Gregorio now correctly gives a message letting you know he cannot be damaged unless on the Guilty Quest line.
  • The Imbuing minimum success chance is now 0% and will no longer will go negative. Other issues with the Imbuing formula (complex) are still being worked on.
 
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