PATCH LOG April 2020 - Patch Log

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Dan

Staff Member
Administrator
Game Master
Changes
  • Added a new custom VvV message to better identify which town is under siege.

Bug Fixes
  • Each player that deals enough damage to Plunder Beacons now have a chance at mythical cargo.
  • Removed an unneeded skill check from the Vampiric Embrace buff icon.
  • Skeletal Cats now have the correct trainable slots.
  • Bags Of Sending now correctly drop in all colors.
  • Fixed a crash caused by buying certain items, using Covetous Void Pool Points, from Vera.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Additions
  • Added The Guild Stone near the Luna stables.
    • The item displays and ranks guilds based on Active members.
      • Active members are defined as any member who has logged in within the last 30 days.

Bug Fixes
  • Fixed a display issue where you had to keep toggling guild titles on and off.
  • Unmodified Juka Bows can now be imbued.
  • Juka Bows can now be enhanced.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Changes
  • The formula for Wraith Forms mana drain and mana leech has been updated to match production.
    • Old formulas
      • int manaLeech = AOS.Scale(damageGiven, Math.Min(target.Mana, (int)from.Skills.SpiritSpeak.Value / 5));
      • int manadrain = (int)(m.Skills.SpiritSpeak.Value / 5);
    • New formulas
      • int manaLeech = AOS.Scale(damageGiven, Math.Min(target.Mana, Math.Max(8, 5 + (int)(0.16 * from.Skills.SpiritSpeak.Value))));
      • int manadrain = Math.Max(8, 5 + (int)(0.16 * m.Skills.SpiritSpeak.Value));
  • Increased casting time from 1.5 to 2 seconds for Chivalry spell Remove Curse.

Bug Fixes
  • Fixed an exploit with the Pen Of Wisdom where you could obtain -1 charges and thus have unlimited uses.
    • @Omalley has been awarded 2,000 Sovereigns for bringing this to our attention.
  • Fixed an issue where if you used the "Retrieve" context menu option to pick up a Vendor Rental Contract it would not correctly un-register it from the house.
  • Fixed an issue where items could not be stacked on tables correctly.
  • Fixed an issue where galleon cannons would not set up in the correct locations when drydocked and then re-placed.
  • All NPCs should now correctly accept Honesty Items.
  • Fixed an issue where players could not see world save times when the world is saving.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Changes
  • Players can no longer Refresh their houses using the Accounts My Houses menu. You must travel to each house you wish to refresh.

Bug Fixes
  • Fixed an issue where Runic Atlases could become bugged when re-naming them.
  • Fixed an issue with Maritime Cargo turn in values.
  • Barkeeps now consider the owner of the house to be in charge and no longer the specific player that placed it.
    • This fixes an issue where Barkeeps could become stuck in houses that have been sold.
  • Fixed an issue where Honor was not calculating its damage correctly.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Additions
  • The Legacy Reward System has been turned on.
    • Players accumulate legacy points by being online. 1 Legacy Point = 24 hours.
    • Legacy Points can be used to purchase various reward items.
      • After 15 Legacy you will be prompted for the +5 stat increase reward.
      • After 30 Legacy you will be prompted with a login reward menu if you have points to spend.
        • Current Rewards
          • 30 Legacy
            • Kilt of Minor Fortune (Human/Elf only)
            • Soulstone Fragment Token
          • 60 Legacy
            • Heritage Pilgrim Robe
          • 90 Legacy
            • Glacial Blue Singing Ball
          • 120 Legacy
            • Kilt of Fortune (Human/Elf only)
          • 150 Legacy
            • Silver Steed Ethereal Mount (Human/Elf only)
            • Vine Cord Sandals
    • We would like to add about 2 or 3 more rewards to this table at some point in the future.
  • The Secret Chest, a combination lockable chest, has been added to the Store for 250 Sovereigns.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Bug Fixes
  • Temporarily removed looting rights score generated for healing as this is suspected in causing a shard lockup. It will either be refactored or investigated further at a later date.
  • Fixed an issue where you could receive a bugged out gold coin inside paragon chests.
  • Books should once again work correctly in the classic and enhanced client.
  • Travesty now uses the proper weapon specials. Specials casted when in natural form have also been toned down.
  • Controlled creatures no longer lose focus when attacking on kill/attack control orders.
  • Fixed an issue where boat courses were not working properly and the tillerman was piloting the boat in the wrong direction.
  • Boat courses no longer work in the Corgul region.
  • The Corgul Island map now indicates when the encounter will expire.
  • Fixed an issue where the resource satchels were not reducing weight correctly.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Bug Fixes
  • Reworked various aggressor lists to hopefully work more efficiently. Hopefully resolved a lock up the server was experiencing due to healing not being calculated for looting rights correctly.
    • This requires the kind of testing we can only get from a live shard. Please report any strange issues you encounter.
  • Fixed an issue where players could bypass certain special storage containers, like the seedbox, by using UOSteam, thus bugging them.
  • Seared Fire Ant Goo can no longer be stacked. Any already in existence will remain bugged.
  • Fixed an issue with certain pets and their aura abilities.
  • All Blackthorn Lighthouse creatures will no longer attack each other.
  • Fixed an issue where you could harm blue escortable quest givers, in Trammel rule facets.
 
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Dan

Dan

Staff Member
Administrator
Game Master
Changes
  • The Keeper of Chivalry now takes up residence in New Haven with the paladin trainer.

Bug Fixes
  • Aura damage from pets has been turned back on.
    • Aura damage range reduced from 10 tiles to 3 tiles.
    • Aura damage should no longer trigger against NPCs.
  • Fixed various display issues that could occur when adding or removing seeds from a seedbox.
 
OP
Dan

Dan

Staff Member
Administrator
Game Master
Additions
  • Metal Ladder Deed has been added to the in-game store for 250 Sovereigns.
    • Can be placed as castle & non-castle version.
    • Can be dyed with normal, furniture, plant, pigment, and reward dyes.

Changes
  • Power scroll books and other special scroll books will now remain open, and on the same page, when a power scroll is dropped.
  • The Gauntlet reward list has been tweaked.
    • OLD
      • Code:
        private static readonly Type[][] m_RewardTable = new Type[][]
        {
        new Type[] { typeof(HatOfTheMagi) }, new Type[] { typeof(StaffOfTheMagi) }, new Type[] { typeof(OrnamentOfTheMagician) },
        new Type[] { typeof(ShadowDancerLeggings) }, new Type[] { typeof(RingOfTheElements) }, new Type[] { typeof(GauntletsOfNobility) },
        new Type[] { typeof(LeggingsOfBane) }, new Type[] { typeof(MidnightBracers) }, new Type[] { typeof(Glenda) },
        new Type[] { typeof(BowOfTheInfiniteSwarm) }, new Type[] { typeof(TheDeceiver) }, new Type[] { typeof(TheScholarsHalo) },
        new Type[] { typeof(DoomRecipeScroll) }, new Type[] { typeof(DivineCountenance) }, new Type[] { typeof(OrnateCrownOfTheHarrower) },
        new Type[] { typeof(LegacyOfTheDreadLord) }, new Type[] { typeof(TheTaskmaster) }, new Type[] { typeof(ArmorOfFortune) },
        new Type[] { typeof(HelmOfInsight) }, new Type[] { typeof(HolyKnightsBreastplate) }, new Type[] { typeof(JackalsCollar )},
        new Type[] { typeof(Aegis) }, new Type[] { typeof(ArcaneShield) }, new Type[] { typeof(BladeOfInsanity) },
        new Type[] { typeof(BoneCrusher) }, new Type[] { typeof(SerpentsFang) },
        new Type[] { typeof(TheBeserkersMaul) }, new Type[] { typeof(TheDryadBow) }, new Type[] { typeof(HuntersHeaddress) },
        new Type[] { typeof(SpiritOfTheTotem) }, new Type[] { typeof(AxeOfTheHeavens) }, new Type[] { typeof(BreathOfTheDead) }
                };
    • NEW
      • Code:
        private static readonly Type[][] m_RewardTable = new Type[][]
        {
        new Type[] { typeof(HatOfTheMagi) }, new Type[] { typeof(StaffOfTheMagi) }, new Type[] { typeof(OrnamentOfTheMagician) },
        new Type[] { typeof(ShadowDancerLeggings) }, new Type[] {typeof(RingOfTheElements) }, new Type[] { typeof(GauntletsOfNobility) },
        new Type[] { typeof(LeggingsOfBane) }, new Type[] { typeof(MidnightBracers) }, new Type[] { typeof(Glenda) },
        new Type[] { typeof(BowOfTheInfiniteSwarm) }, new Type[] { typeof(TheDeceiver) }, new Type[] { typeof(TheScholarsHalo) },
        new Type[] { typeof(ArmorOfFortune) }, new Type[] { typeof(JackalsCollar) }, new Type[] { typeof(HuntersHeaddress) },
        new Type[] { typeof(SpiritOfTheTotem) }, new Type[] { typeof(DoomRecipeScroll) },
        new Type[]
        {
        typeof(LegacyOfTheDreadLord), typeof(TheTaskmaster),
        typeof(HelmOfInsight), typeof(HolyKnightsBreastplate),
        typeof(OrnateCrownOfTheHarrower), typeof(TheDragonSlayer),
        typeof(TunicOfFire), typeof(VoiceOfTheFallenKing),
        typeof(RingOfTheVile), typeof(BraceletOfHealth),
        typeof(Aegis), typeof(ArcaneShield),
        typeof(BladeOfInsanity), typeof(BoneCrusher),
        typeof(Frostbringer), typeof(SerpentsFang),
        typeof(TheBeserkersMaul), typeof(TheDryadBow),
        typeof(AxeOfTheHeavens), typeof(BreathOfTheDead),
        typeof(DivineCountenance)
        }
                };

Bug Fixes
  • Summons should now correctly generate agro for their target.
  • Fixed an issue where the Repair Bench could become bugged out until the next restart.
  • CuSidhe color odds slightly tweaked to match production.
  • You will once again always get a recipe when completing a trade order with a trade minister.
  • Bard skills can now correctly be used when calmed.
  • The My Houses menu now correctly displays the facet of the house.
 
Last edited:
OP
Dan

Dan

Staff Member
Administrator
Game Master
Additions
  • Added the Decorative Stable Set to the in-game store for 700 Sovereigns.
  • Added the Decorative Dungeon Set to the in-game store for 700 Sovereigns.

Bug Fixes
  • Restless Souls should no longer appear as blue and are once again red.
 
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