The [online system is ruining PvP at champ spawns! In the last week alone it has ruined 4 of my raids on champ spawns with guild mates. People need to stop trying to make the whole damn server Trammel. If that's what you want then remove Fel and i'll go somewhere else.
In all 4 of these raids I would have a character stealthing at the champ spawns watching people do a spawn; on a character they do not know to be "mean", or "a red". Now this is where it pisses me off. Me and some of my guild mates would log on our red characters to go and raid them and I would watch them start running for the exit as fast as they could. All because they would have this dumb [online system up on their screen. It ruins the Fel experience. I think a lot of us that play on the server came from the early days of UO when it was only Fel. The feeling of being in Fel and hunting or spawning knowing you could be attacked at any moment is what made Fel.... well Fel.
Now all you have to do is type [online and say whelp there is no reds on let me go do spawns because I want to get all the items from Fel but still be a Trammy. Everyone has been talking about stupid NPC systems and ways to improve the economy. Well her is one for you if you want to make the economy better, stop making items in Fel so damn easy to get with zero risk. Players can go to Fel and get double resources and do spawns and do not care if it is Fel because there is no risk when you can just see who is online and no when it is safe. I would bet that at least half the people that do spawns always check the online system to see how safe it is to go to Fel or to farm in Fel.
Some of us who have reds and love Fel also make our money buy selling items we get from Fel to Trammies and then in turn we buy items they make in Fel. When you ruin that dynamic whats the point of even having Fel?
If you want my opinion on how to remove money from the server and help the economy its simple leave the UO systems alone and adjust the insure cost. Dan I know that you hate to see a lot of gold in the economy you try whats seems like monthly to try and do a big gold sink ie. the two Ethy horses at Luna bank right now are exactly that gold sinks. Just increase the insurance amount of items. Everyone dies! In early UO people lost there whole suit and guess what they made new ones and kept playing. Now people have to pay maybe 5k gold if they die if that. Make it so if you die in Fel you have to pay more insurance and less in Trammel but if you die in Fel the person that killed you gets a bigger cut of the money. Right now if you kill someone with a 5k insurance I think you only get 2500gp that's nothing.
Okay i'm done......
I'd like to hear what people think about the [online system and having a different insurance system rather than just increasing NPC prices.
In all 4 of these raids I would have a character stealthing at the champ spawns watching people do a spawn; on a character they do not know to be "mean", or "a red". Now this is where it pisses me off. Me and some of my guild mates would log on our red characters to go and raid them and I would watch them start running for the exit as fast as they could. All because they would have this dumb [online system up on their screen. It ruins the Fel experience. I think a lot of us that play on the server came from the early days of UO when it was only Fel. The feeling of being in Fel and hunting or spawning knowing you could be attacked at any moment is what made Fel.... well Fel.
Now all you have to do is type [online and say whelp there is no reds on let me go do spawns because I want to get all the items from Fel but still be a Trammy. Everyone has been talking about stupid NPC systems and ways to improve the economy. Well her is one for you if you want to make the economy better, stop making items in Fel so damn easy to get with zero risk. Players can go to Fel and get double resources and do spawns and do not care if it is Fel because there is no risk when you can just see who is online and no when it is safe. I would bet that at least half the people that do spawns always check the online system to see how safe it is to go to Fel or to farm in Fel.
Some of us who have reds and love Fel also make our money buy selling items we get from Fel to Trammies and then in turn we buy items they make in Fel. When you ruin that dynamic whats the point of even having Fel?
If you want my opinion on how to remove money from the server and help the economy its simple leave the UO systems alone and adjust the insure cost. Dan I know that you hate to see a lot of gold in the economy you try whats seems like monthly to try and do a big gold sink ie. the two Ethy horses at Luna bank right now are exactly that gold sinks. Just increase the insurance amount of items. Everyone dies! In early UO people lost there whole suit and guess what they made new ones and kept playing. Now people have to pay maybe 5k gold if they die if that. Make it so if you die in Fel you have to pay more insurance and less in Trammel but if you die in Fel the person that killed you gets a bigger cut of the money. Right now if you kill someone with a 5k insurance I think you only get 2500gp that's nothing.
Okay i'm done......
I'd like to hear what people think about the [online system and having a different insurance system rather than just increasing NPC prices.