PATCH LOG October 2019 - Patch Log

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Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • The Runic Atlas now derives its behavior from Rune Books when lifting the books/viewing between the two.
  • Updated the message when reviving another players pet.
  • Using Scouring Toxin no longer requires basket weaving on items that aren't reeds.
  • Players can now keep the space in a pets name while renaming.
  • Tweaked Chivalry AI healing chances.
  • Creatures should no longer try to heal when at full health.
  • Doom bosses no longer flee when they have low health.
  • Updated context menu entry order for players when they click on themselves.
  • Pet training point increases now automatically show the pet training progress menu.
  • Fixed an issue where ship cannons weren't hitting sea bosses or plunder beacons.
 
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Dan

Dan

Staff Member
Administrator
Game Master
Moderator
Additions
Store1.png
  • The Skeletal Cat, Eowmu, Windrunner, and Lasher trainable mounts have been added to the Heritage In-Game store.
  • They can be found under the Character tab and will cost 500 Sovereigns.
  • NOTE: These are not Ethereals. They are 1-2 slot pets, that come bonded, that anyone can ride. If you choose to train them then they will require Animal Taming / Lore to control.

Bug Fixes
  • Boat owners can now correctly use the Mark spell, on their own galleons, to mark Ship runes.
  • Various optimizations to the travel spells and Rune Books / Atlases.
 
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Dan

Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • Travesty will now always restore her original body prior to death.
  • Hides and other skinned resources should now cut properly and be placed in your backpack when using special tools.
  • Hit Dispel now properly counts as a hit spell property on weapons, removing remote chance this and another hit spell would appear.
  • Various other Runic Reforging tweaks.
  • Some Area effects were not triggering their damage correctly.
  • Custom House Stair addons will now show regardless of if a player is allowing their client to display house items or not.
 
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Dan

Dan

Staff Member
Administrator
Game Master
Moderator
Additions
  • Commission Vendor
    A new type of vendor is available for purchase from all merchants that sell vendor contracts.
    • Race of the vendor is dependent on the race of the character who places the vendor
    • Vendor will not charge an hourly commission, but instead will take a 5.25% commission fee on each purchase.
    • The Commission Vendor will be linked to the house where it is placed and have its contents count against total house lockdowns.
    • No lockdowns will be counted unless an item is added to the vendor.
    • The vendor is limited to its backpack limit
    • Gold cannot be deposited into the Commission Vendor’s gold account.
  • New Magincia Garden updates
    • Added missing Gardener NPC to New Magincia Gardens.
    • Added in missing Gardening Contract to be sold by the Gardener
      • You have hired a gardener to tend to your plant. The gardener will no longer tend to your plant when server maintenance occurs after the expiration date of your gardening contract. While a gardener is tending to your plant you will not have to care for it.
      • Gardening contracts last for two weeks and can be used on a plant once every other month. If you have several plants in Magincia, you may buy contracts for as many as you wish.
 
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