PATCH LOG JUNE 2018 - Patch Log

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Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • Various Gauntlet bosses have had their stats and special abilities re-adjusted.
  • Fixed an issue where Special abilities would trigger on pets when it shouldn't.
  • Fixed an issue where certain wild creatures would have their AIs changed.
  • Pets can now attack Shame Revamped Bosses. (surprised no one reported this one)
  • Covetous void pool creatures have been added to their respected slayer groups.
    • Slayer properties will now work against these creatures, if they have a slayer type.
  • Fixed Boura Tail Shield drops. These now drop on the corpse of the High Plains Boura.
  • Fixed a crash resulting from using the Vendor Search system under unique circumstances.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Changes
  • Added two new Shard Loyalty items.
    • A Kilt Of Minor Fortune (30 Shard Loyalty)
    • A Kilt Of Fortune (120 Shard Loyalty)
  • Guild Vaults now show their total gold balance on mouse over.
  • Claimed Guild Vaults are now a different graphic from unclaimed ones.
Bug Fixes
  • Fixed a crash involving the Combat Training skill mastery spell.
  • It is no longer possible to use Pet Bonding Potions on Allured / Summoned creatures.
  • Pets who cast mystic spells will no longer announce what spells they are casting.
  • Fixed various issues with the Guild Vault Log.
  • Young players will now be correctly attackable when entering various dungeons. (Peerless dungeons, ect)
  • Wind Elementals no longer spawn in level 2 Shame. They are only found on level 5.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Tomorrow morning (6/23/2018 (Saturday)) around 7 - 8am EST Heritage will go down again and the following changes / additions will go live.

The UO Heritage store and Sovereign changes will go live tomorrow night. We will be pushing ahead of schedule and removing the Special item merchants TOMORROW afternoon. If you have any last minute purchases you would like to make please do them soon.

A new list of publish notes will be released once the UO Heritage store goes live.

PART 1 OF 2


Additions / Changes
  • Bulk Order Books now only count as 1 item / lockdown regardless of how many Bulk Orders they are holding.
  • Added Bulk Order Book Covers. (UO Heritage store)
  • Added Race change tokens. (UO Heritage store)
  • Added Gender change tokens. (UO Heritage store)
  • Added new Virtue Shield. (UO Heritage store)
    • This shield grants a bonus to virtue points gained while equipped.
  • Added over 20 missing house decorations / addons. (UO Heritage store)

Bug Fixes
  • Fixed various display bugs in the hair restyling menu.
  • Fixed display issues with Smugglers Liquor.
  • Pets with 100% control chance, regardless of taming skill, now will use base control chance once that pet is customized. This includes the Beetle, Fire Beetle, Iron Beetle and Ridgebacks.
  • Controlled Necromancer creatures no longer cast animate dead.
  • Costumes no longer change name color or hide guild titles.
  • Action delay when dragging items has been reduced down to 500ms from 1000ms.
  • Barracoon no longer morphs pets into ratmen.
  • House Lockdown Retrieve context entry no longer works if the player is dead.
  • Players will now correctly go to the General world chat channel by default / on login.
  • White Wyrms min/max control slots adjusted per EA, 4-5 slots with rare chance of 3. Existing 2 slot ones can expect a nerf at some point.
  • Blackthorn invasion captains now drop 2 Minax artifacts to the top 2 damagers every time.
  • Vendor Search will now display 'Undead Slayer' weapons and talismans properly.
  • Honor no longer animates players with an active body modification.
  • Removed stat loss after taming for Cu Sidhes, Fire Beetles, and Lesser Hiryus.
  • Clumsy / Weaken / Feeblemind now properly gives resist gains.
  • High Plains Bouras now have negative karma and are aggressive.
  • Fixed an issue with Storage Lockers not replenishing keys correctly in the BMV Ararat.
  • Most imbuing resources can now properly be added to commodity deeds.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Additions
  • UO Heritage Store added.
    • The old special item merchants have been removed.
  • To access the new UO Heritage store you must be in an Inn or your house.
  • uostore_new.jpg
  • Click the UO Store link.
  • You will need to have Sovereigns in your digital wallet to purchase items from this store.
    • Simply double click Sovereigns to add them to your digital wallet.
    • WARNING: This can not be undone.
  • Sovereigns will also no longer be known as "donation currency" but instead will be labeled as a "reward currency".
  • Though the primary way of receiving Sovereigns in bulk will still be through donations, we will also continue rewarding them for helpful bug reports, have them accessible as quest rewards during events, and are even devising a way to have them spawn as loot on high end monsters. (still in the concept phase)

NOTICE:
In the event that an exploit is discovered (highly unlikely) where you can obtain items from the store fraudulently please report it to me right away!

Anyone who reports an exploit like this will be rewarded with their choice of a Heritage Robe or Castle.

Anyone who exploits an exploit will just get deleted AFTER we revert. We will revert to an older save in the event this happens. Please help us out!
 

Dan

Staff Member
Administrator
Game Master
Moderator
Changes
  • Guild Vaults no longer have a weight limit. (this should help guilds that want to stash resources)
  • Added the missing dye tubs, earrings of protection, and mounts to the UO Heritage store.
  • Removed all the world chat channel except for General chat. Remember to speak in world chat simply hit the comma ( , )
Bug Fixes
  • After taming a pet a 3 second delay was added where any spells/abilities will not do damage or cause harmful actions towards the tamer. This will fix the issue where a pet would auto-agro immediately after taming. Also the tamer will be removed from the creatures aggressor/aggressed list, and vice versa.
  • Players who are attacking or being attacked by their own pets will no longer receive the "Heat of Battle" message.
  • The new crafting stations, IE - The Sewing Machine, Smithing Press, ect will now be Blessed when in deed form.
    • If you have a deed that is not blessed simply place the addon and chop it. This will cause the deed to become Blessed.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • Huntmaster Trophies now show the hunters name, not the trophy crafter, when crafted.
  • House lockdowns/secures now display their proper amounts in the house menu.
  • Follower Speed has been made faster for slower controlled creatures.
    • Pets will no longer move slower when guarding.
  • Barracoon and Neira no longer chase combatants. They will occasionally follow but will not proceed past their home range.
    • On OSI it has been confirmed that these two Champions do not travel more than a few tiles from their altars. This is to prevent luring of the Champions as well as forcing PvP combat near the altar in the event of a raid.
  • Barrab Tribesmen only attack players if they are aligned with the other Eodon Tribe.
  • Silver Serpents are now slower.
  • Players who reach 15 Shard Loyalty will now be prompted with the menu, on login of new characters, showing them that they have received a +5 Stat increase.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Additions
  • We wanted to re-add the Monster Statuettes since there was no way to obtain them when the Veteran Reward system was converted to the Shard Loyalty System.
  • The creatures below now have a 1 in 1000 chance (yes we want these to be rare) to drop a blessed Monster Statuette, of their type, on their corpse. Enjoy the 100% randomness of these drops and we hope these statues will hold value over time.
  • If creatures are Controlled (tamed) at the time of their death they will not have a chance to yield a statue.
    • Alligator
    • Cow
    • Clockwork Exodus
    • Daemon
    • Dragon
    • Earth Elemental
    • Efreet
    • Ettin
    • Fire Ant
    • Fire Elemental
    • Gargoyle
    • Gorilla
    • Gazer
    • Grey Wolf / Timber Wolf
    • Harrower
    • Llama
    • Lizardman
    • Mongbat
    • Ogre
    • Orphidians
    • Orc
    • Ratman
    • Reaper
    • Skeleton
    • Terathan Matriarch
    • Troll
    • Virtuebane
    • Zombie
Bug Fixes
  • Only the last boss on the Shadowguard Roof drops loot now. (Their loot has been scaled up)
 

Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • Mining carts and sheep statues now show how many resources they have to collect on mouse over.
  • Fixed an erroneous error from happening with the Runic Atlas.
  • Added Cu-sidhe to Wolf slayer list.
  • Seed Boxes now always weigh 10 stones regardless of how many seeds they have.
  • Seed Boxes can now hold 3000 seeds.
  • Necro AI creatures will no longer cast corpse skin if that creature has only physical or cold damage types.
  • Arena Manager should no longer offer animal training quest.
  • Added pets skills min/max caps to the animal lore menu.
  • Fixed an issue where the Navrey pillars would not correctly start after a world restart.
  • Davies' locker now shows the number of treasure maps inside on mouse over.
  • Vile Water Elementals can no longer move over the Shadowguard canals.
 

Dan

Staff Member
Administrator
Game Master
Moderator
Bug Fixes
  • Fixed an issue where the server wanted to delete a certain item which prevented it from correctly restarting at 6am this morning.
  • Fixed an erroneous mastery message that would appear when alchemy is raised/lowered.
  • Added Artifact Rarity 8 to the Blanket Of Darkness.
  • Fixed the Savage Pack Wolves in dungeon Wrong.
  • Fixed internal cliloc change for the insufficient mana message.
 
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